EDUC 417 – The Dewey Game

In EDUC 417, for one of our group class projects I and a few others came together to create a game that exemplified the different educational approaches and their relative effectiveness. We called this “The Dewey Game”, and the artifacts of the game I will link below. The reason I include this work is that it’s the first attempt I made to create a game for explicit educational purposes. The form of this game informed my future work on several in-class games I created and tested in middle and high school classrooms.

In practice, we found the game to be overly complex for a first-time run-through with our fellow students, so some simplification of the rules would be ideal, but the base ideas are still quite sound.

“Dewey Know How to Learn?” Simulation Role-Playing Game
by Joshua Archer, Sidney Allen, Jeffrey Whitright, Julia Provost, Megan Ferris
Sonoma State University, Fall 2014